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Vox machina origins comics
Vox machina origins comics




vox machina origins comics

vox machina origins comics vox machina origins comics

He also throws out an important tidbit that I missed originally: the person that said that the swamp was cursed was the town’s alchemist, Zeth. He informs them that the woman died and was buried. In town, the twins meet up the father(?) of the woman from the beginning, alerting him that the swamp was poisoned. However, she (after drinking the water) concludes that the swamp is not cursed: it’s poisoned. Vex shepherds Vax towards town, while the twins say farewell to Keyleth. Keyleth reveals that she’s also investigating the swamp. Vex being irritated at everyone, about nearly everything.Keyleth not understanding some of the derogatory slang that half-elves are called.Vax sputtering at Keyleth, since he’d never seen another half-elf before.Keyleth heals Vax’s wounds and proceeds to have some pretty awkward moments with the twins, including: Vax took a bit of a beating in that fight while a concerned Vex took care of his wounds, a squirrel walked closed to Vax… and waved. That friendly squirrel was everyone’s favorite Druid, Keyleth: The fish-dude was defeated, via a cut throat from Vax. Shark mount was defeated, via an arrow in the eye from Vex. … then explodes out of the water, in the mouth of a giant shark, ridden by a… fish-man? For you World of Warcraft players, the thing on the back of the shark looks like a cross between a Naga and a Murloc! Vax notices that the swamp is saltwater, prompting Vex to yell for him to get out of the wa –

vox machina origins comics

Someone (not revealed immediately) is paying them for this mission. They are there to solve the mystery of the “cursed” swamp (Vax believes in the curse, Vex is very skeptical). Their home is Stilben, on the coast of Tal’Dorel.Īs they track the couple, we get a glimpse into the relationship of Vex and Vax, as well as their reasons for being there, mainly through their squabbling. Vax, not happy being out in the open after that incident (and I don’t blame him!), revealed that the 2 people with the woman were her parents he wants to talk to them, Vex wants to track them back to their home, first. I thought that that tree pictured above ate the baby instead, that’s where Vex and Vax were hiding, watching the whole incident take place. Before she can get a word in edge-wise, the baby is yanked from her arms (while her husband – I think – restrains her) and thrown in the swamp, where a pair of hands emerge from the murky waters and grab it and pull it under! What a “start” to the story! An old woman is standing over her shoulder, yelling that her baby is most certainly not fine – “it’s cursed, just like all the others”. We meet Vex (a Ranger) and Vax (a Rogue) for the first time in a desolate swamp before we actually see them, we look in on a woman, nursing a sick, almost drugged-looking baby. This issue focuses on 2 of the members: the Half-Elven twins, Vex’alia (“Vex”) and her brother, Vax’ildan (“Vax”). Those words begin the 6-issue story of how Vox Machina met and formed, before becoming the world-saving force of Critical Role’s First Season. Here is a copy of my post about Issue #1, with links to reviews for Issues #2 – #6.

Vox machina origins comics series#

This time, I actually did a thing: I bought a comic book for myself! Actually, a digital, comic book series! The series is “Vox Machina: Origins”, a six-book series that’s based on the “Geek & Sundry” D&D podcast, Critical Role. “Vox Machina” is the adventuring group from the podcast but in the comic series, they have not met and formed the group. A lot of my posts come from my lack of comic reading or knowledge: one of the founders of the blog would give me a book or 2 (or series) to read for the first time and I’d write a review on it. For the last 8 months, I’ve written a few posts on the comic book site, “Comicdom Wrecks”.






Vox machina origins comics